A downloadable game for Windows

F.R.O.G.™

Fully Repeating Organic Genotype

Meet Pibbs.

Just a good lad really.

Well, technically a frog.

But let’s not split hairs.

And as you can clearly see, he’s in a perfectly normal, totally-not-illegal experimental facility.

With a lovely view of absolutely sod-all.

Here, under the watchful eye of absolutely no ethical oversight, Pibbs is being gently, and repeatedly, murdered.

For science, obviously.

Each “Pibbs” lasts around 10-30 seconds.

Give or take a dramatic accident.

Then we chuck him and grow a better one: Natural selection, but with extra steps and fewer lawyers.

Jumped non-stop?

Next Pibbs gets legs like a bloody trampoline.

Still no idea where he's going, but he’ll get there faster.

Crouched the whole time like he owed the floor money?

Next one’s short enough to rent a flat in a mousehole.

Handy for tight spots.

Or being ignored entirely.

Ate every mushroom in sight?

Next Pibbs is built like a beanbag.

He presses buttons with presence.

Smashed into everything like a hungover postman?

Next one’s stacked.

Stronger, heavier, marginally more self-aware.

Still terrible at corners.

The idea is simple: evolve the perfect frog for each level.

Not ""perfect"" as in morally.

More like… “gets through alive.”

Eventually.

CONTROLS: Because Apparently You’ll be in Charge Now :/

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WASD - Walk, waddle, or heroically trip over your own feet. Direction optional.

Q / E - Rotate the camera. You can rotate between four angles, all lowkey fire... if you’re into straight-up disappointment.

F - Eat a mysterious mushroom. Nothing bad ever came from that. Honest.

Spacebar - Jump. Cuz frogs, shockingly, do that. Sometimes with purpose.

Left Click - Launch yourself at a wall like an angry potato. Sometimes it helps. Sometimes it’s just funny.

Right Click - Make time go faster. Because brainrot patience.

Ctrl - Crouch. Or as we call it, “suffer attractively beneath the crushing weight of science.

That’s your toolkit, fam.


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Notes: 

If you're not sure what to do:

- Launching yourself breaks stone walls.

- Eating makes you weight more so you can push down the big buttons.

- Crouching makes you smaller so you can go through tight holes.

- Jumping makes you jump higher.

All these traits get improved in the next itereation, depending on which one you did the most

Level 3 is a bit broken and if you launch yourself with left click you won't be able to get up until the timer is finished. Also, walls don't break :(

We know the game is a bit rough around the edges, but we had a lot of fun making it and we hope you get a laugh out of it!!

Download

Download
FROG.zip 975 MB

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